Curriculum Vitae

Download a PDF version of my full CV, or check out my abbreviated CV below.

Education

Doctor of Philosophy in English—Rhetoric and Composition
Purdue University, West Lafayette, IN—Expected May 2020
Secondary Research Areas: Professional & Technical Communication (Games Emphasis); Public Rhetorics
Dissertation: We Are Building Histories: Games Research and Rhetorical Metrics
Committee: Irwin Weiser & Samantha Blackmon (chairs), Bradley Dilger, Patricia Sullivan, & Thomas Rickert

Master of Fine Arts in Creative Writing—Fiction
Purdue University, West Lafayette, IN—May 2014
Thesis: Nobody Stays in Bullston Anymore (story cycle)
Committee Co-Chairs: Chinelo Okparanta and Porter Shreve

Bachelor of Arts in English—Creative Writing Emphasis
University of Arkansas at Little Rock, Little Rock, AR—May 2011
Honors: Cum Laude, William G. Cooper, Jr. Honors Program

Publications

Journal Articles—

Karabinus, A., & Atherton, R. (August 2019). Communally designed deception: Participatory technical communication practices in an amateur game design community. Technical Communication Special Issue on Transmedia and Technical Communication. 37 manuscript pages with images.

Chapters in Edited Collections—

Love, P. and Karabinus, A. (In Press). Creation of an alt-left boogeyman: Information economics and the emergence of ‘antifa.’ In Platforms, Protests, and the Challenge of Networked Democracy. Eds. John Jones and Michael Trice. Under contract with Palgrave MacMillan. 25 manuscript pages with images.

Karabinus, A. (In Press). 9:05. In Learning, Education, & Games: Volume 3: 100 Games to Use in the Classroom & Beyond. Ed. Karen Schrier. ETC Press. 4 manuscript pages with images.

Karabinus, A. (In Press). A Normal Lost Phone. In Learning, Education, & Games: Volume 3: 100 Games to Use in the Classroom & Beyond. Ed. Karen Schrier. ETC Press. 3 manuscript pages.

Karabinus, A. (2019). Theorycraft and online harassment: Mobilizing status quo warriors. In Digital Ethics: Rhetoric and Responsibility in Online Aggression, Hate Speech, and Harassment. Eds. Jessica Reyman and Erika M. Sparby. Routledge. 30 manuscript pages.

Proceedings—

Karabinus, A. and Batti, B. (In Press). The experience of embodiment: Video games are better with stories. Meaningful Play 2018 Proceedings. 19 manuscript pages.

Karabinus, A. (In Press) Games and technical communication at the crossroads: Defining and designing game studies. In Proceedings of the 37th ACM International Conference in the Design of Communication. ACM. 4 manuscript pages with images.

Atherton, R. and Karabinus, A. (In Press). Professional practice, amateur profile: Mapping amateur game design communities. In Proceedings of the 37th ACM International Conference in the Design of Communication. ACM. 12 manuscript pages with images.

Karabinus, A. and Atherton, R. Games. (2018, August). Games, UX, and the gaps: Technical communication practices in an amateur game design community. In Proceedings of the 36th ACM International Conference in the Design of Communication (p. 2). ACM. 12 manuscript pages with images.

      • Awarded Best Paper 2018

Middle-State Publications—

Karabinus, A. and Atherton, R. (September 2019). Lunch or lose: Emergent language in an online game design community. First Person Scholar. 8 manuscript pages with images.

Reviews—

Karabinus, A. (September 2019). Gamer Girls and Geek Girls. Films for the Feminist Classroom. Special Issue on Playing and Pedagogy. 3 manuscript pages. 

Karabinus, A. (June 2019). Review: Post, Mine, Repeat: Social Media Data Mining Becomes Ordinary by Helen Kennedy. Convergence: The International Journal of Research Into New Media Technologies, 25.4. 3 manuscript pages.

Karabinus, A., and Batti, B. (2017). Her Story: A video game by Sam Barlow. Kairos: A Journal of Rhetoric, Technology, and Pedagogy 21.2. Webtext. 15 manuscript pages with images.

Administrative Appointments

Assistant Director (Introductory Composition at Purdue), August 2018–June 2019 (2 semesters)

Support assessment initiative, curriculum development, mentoring, and other ICaP activities. Coordinate the Pedagogical Initiatives Committee and oversee 2019 restructure of syllabus approaches for introductory composition courses. Assist with planning and implementation of ICaP Convocation (Fall and Spring), What To Teach Next event, Writing Showcase, and new GA/TA Orientation. Help manage program email list and website. Coordinate ICaP Professional Development Award.

Assistant Mentor (Introductory Composition at Purdue), August 2017–May 2018 (2 semesters)

Support faculty mentor in training 12 incoming teaching assistants and limited-term lecturers preparing to teach introductory composition at Purdue. Co-developed complete new digital rhetorics curriculum for instructors to use in first-semester teaching. Assisted with creation of lesson plans, activities, and rubrics. Observed new TAs in the classroom.

Curriculum Development Lead (Integrated First-Year Experience), May 2015–August 2017 (6 semesters)

Provided guidance, support, and curriculum design for rotating slate of English 106E instructors participating in IFYE pilot program at Purdue University (linked courses with Purdue Polytechnic and Communications). Created curriculum in support of more than 25 sections. Led workshops on integrated coursework.

Teaching Appointments

Graduate Teaching Assistant, August 2011–May 2014 and August 2015–Present
Purdue University, Department of English

Courses as Instructor of Record—

English 106E: Introductory Composition for Purdue Polytechnic Majors (linked course with TECH 120 and COM 114) (6 sections)
English 106: Introductory Composition: “Writing Your Way Into Purdue” (3 sections)
English 106: Introductory Composition: “Writing Your Way Into Purdue” (Accelerated 8-week Summer Session) (1 section)
English 205: Introduction to Creative Writing (2 sections)
English 420: Business Writing (2 sections)
English 420E: Business Writing for Entrepreneurs (2 sections)
English 420Y: Business Writing (Distance Learning) (3 sections)
English 421Y: Technical Writing (Distance Learning) (2 sections)
English 106 for STEAM ABC, Summer 2016 (1 section)

Lecturer, June 2014–August 2015
Purdue University, Department of English

Courses—

English 420Y: Professional Writing (Distance Learning) (2 sections)
English 420: Professional Writing (1 section; co-taught additional section with Enrique Reynoso for six weeks)
English 420E: Professional Writing for Entrepreneurs (1 section)
English 106: Introductory Composition Learning Community: Business Leaders (1 section)
English 106T: Introductory Composition for Purdue Polytechnic Statewide (2 sections)
English 106 for STEAM ABC, Summer 2015 (1 section)

Selected Recent Conference Presentations

(2020, March-Accepted). We Are Building Histories: Rhetorically Interrogating Game Studies for Graduate Student Standing Group sponsored panel We Don’t Know What We Don’t Know: Stumbling Into the Common Spaces of Rhet/Comp at Conference on College Composition and Communication, Milwaukee, WI.

(2019, October-Accepted). Games and technical communication at the crossroads: Defining and designing game studies. Student research competition presentation at Association for Computing Machinery Special Interest Group on Design of Communication (ACM-SIGDOC), Portland, OR.

(2019, October-Accepted). Professional practice, amateur profile: Mapping amateur game design communities. Paper presented with Rachel Atherton at Association for Computing Machinery Special Interest Group on Design of Communication (ACM-SIGDOC), Portland, OR.

(2019, June). The alt-left boogeyman: Information economics and the emergence of ‘antifa.’ Paper presented with Patrick Love at Computers and Writing, Lansing, MI.

(2019, March). Data voices: A three-year study of self-reported student insight on research, genre, and multimedia writing. Panel with Trinity Overmyer and Lee Hibbard. Conference on College Composition and Communication. Pittsburgh, PA.

(2018, October). The experience of embodiment: Video games are better with stories. Paper presented with Bianca Batti at Meaningful Play, Lansing, MI.

(2018, October). What we know before we write: A large-scale study of pre-university writing experience in first-year students. Co-presentation with Lee Hibbard and Trinity Overmyer. Writing Research Without Walls Symposium at Purdue University, West Lafayette, IN.

(2018, August). Games, UX, and the gaps: Technical communication practices in an amateur game design community. Paper presented with Rachel Atherton. Association for Computing Machinery Special Interest Group on Design of Communication (ACM-SIGDOC), Milwaukee, WI.

Professional Affiliations

Association for Computing Machinery Special Interest Group for Design of Communication
Coalition of Women Scholars in Rhetoric and Composition
College Composition and Communication, governed by the National Council of Teachers of English (NCTE)
National Council of Teachers of English
National Women’s Studies Association
Rhetoric Society of America, Purdue Chapter